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six new sheer curatin meshes and one recolor
converted from my ts3 version



"SLAVE" meshes borrows their textures from "MASTER" mesh file (blowing_long_left). You must have the Master file in your Downloads folder to make Slave files show up correctly in game.
They do not function as curtain but as a wall deco.
decorative - curtains category, 20 simoleons, polycount 734
Edit May 14, 2013: If you're going to make recolors of this curtain, please read this post.
no subject
Date: 27 April 2013 03:57 (UTC)no subject
Date: 27 April 2013 07:32 (UTC)recols
Date: 27 April 2013 11:17 (UTC)Re: recols
Date: 27 April 2013 12:45 (UTC)If you replaced the texture with yours and thus alpha layer has changed, you should adjust "stdMatAlphaRefValue" accordingly.
Hope this could help.
Re: recols
Date: 27 April 2013 13:27 (UTC)thank you very much for your response, I am not so perfect in SimPE, I only can do normal recols with object workshop. Perhaps I will try it accordingly your description.
Thank you again
Von: "pocci - DW Comment" <dw_null@dreamwidth.org>
An: gjhbrunner@web.de
Betreff: Re: recols [ tokyo_cafe_labo - 6556 ]
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Date: 19 September 2013 22:46 (UTC)no subject
Date: 10 February 2014 06:17 (UTC)